
The PC version of a game is completely different from the PS360 version.
#SLEEPING DOGS PS4 720P#
The PS360 console "PORT" for these games are set to 720p and lower in some cases, have every setting turned dow to low and some even have "console textures" which are below even low PC settings at the time, and more often than not they ran at 30fps capped.
#SLEEPING DOGS PS4 1080P#
Just because a game was on last gen hardware, doesn't mean it's going to run 1080p on a next-gen console, especially when they're using the PC versions of said game. Better graphics that's coming.ĪBizzel1 2650d ago (Edited 2650d ago be easy enough to hit 1080p been last gen games." The only think holding it back will be the memory and doesn't help with the resolution. So the x box 1 design is lot more complicated than people realise.

#SLEEPING DOGS PS4 FULL#
They modified it Microsoft and AMD and it was designed for directx12 and that will be shown to be the case eventually.Īnd Phil Spencer saying the x box 1 will be using full directx12 and Nivida have already confirmed full directx12 requires new hardware.
#SLEEPING DOGS PS4 PS4#
The PS4 does have the better GPU at the moment and the faster memory.īut in saying that i think the x box 1 GPU is better than most people believe. 1080p isn't going to be an easy task for the x box 1. Microsoft seems to know things about its console devs haven't figured out yet. Rumour has it also Microsoft had to step in again for the next Call of Duty.

I expect that's what happening with Lord of the Fallen. So the x box 1 has the juice, but some devs like for whatever reason can't seem to pull out it off. As of right now, the Definitive Edition will retail for twice as much, at a full $59.99.Should be easy enough to hit 1080p been last gen games.įor whatever reason some dev's are still having a hard time with the x box 1 architecture.īlizzard, Bungie were going to release their games at a lower resolution, but Microsoft stepped in to help them.

All 24 pieces of DLC, spread across several add-on packs like Year of the Snake and Nightmare in North Point, come with the new release. There are some that may pass up this version of the game, however, as the original PC release for Sleeping Dogs featured improved visuals and, on Steam, you could just buy the game with all of its DLC for $30.

Naturally, this wouldn't be the end-all-be-all edition of a game without the DLC that came after launch. According to the press release, this results in "increased traffic and pedestrian density, new lighting, ambient fog and improved gameplay." If these tweaks and improvements can refine the hand-to-hand combat and make the gunplay less of a disappointment, then this will truly be the 'definitive' version of the game. Sleeping Dogs: Definitive Edition claims to take advantage of the power and resources of the current-gen consoles, allowing the long in-development game to make the leap to native 1080p and show off the new and improved texture models. A bit of an underrated title, but praised by many who played it, Sleeping Dogs was a welcome departure from the rest of the games that came out in 2012 that also managed to avoid the easy comparisons to Rockstar's own Grand Theft Auto.Ĭoming over a month later since Square Enix officially announced Sleeping Dogs: Definitive Edition, the publisher and developer have released a new '101' trailer for the next-gen version, which delves into the improvements made to the game, as well as all the content players are welcomed to experience. Xbox One and PlayStation 4 owners may be growing tired of the numerous amounts of ports and remakes, though one such port that was largely unexpected was United Front Games' Sleeping Dogs.
